Tutorial 4: Making Bipeds Interact with Objects

So far, the focus has been on animating the biped alone or in relation to a ground plane. In this tutorial, you'll make a biped do the following things which involve another object:

The movement of the biped's hands can control the movement of the second object, or the biped's hands can be constrained to or animated by that other object. There are also lessons on creating the illusion of weight, and using In Place mode.

In the following examples, you'll learn more about making bipeds interact with objects.