Crowd Object

The Crowd helper object serves as the command center for setting up and solving crowd simulations in character studio. You use this object to clone delegates and distribute the clones, add behaviors, apply behaviors to delegates, link delegates to animated objects, and much more. Incidentally, you'll rarely, if ever, need more than one Crowd helper object per scene.

The Crowd object provides a number of rollouts, but the most important is the Setup rollout.

The Setup Rollout

You use the Setup rollout controls to clone delegates and other objects, add and set up behaviors, assign objects and bipeds to delegates, assign behaviors to delegates, and create cognitive controllers.

The Setup rollout includes six buttons that open dialogs for various aspects of crowd control:

See also