Keyboard Shortcuts

Customize menu > Preferences > Preference Settings dialog > Keyboard tab > Choose Plug-Ins. > Choose Biped.

The table in this topic shows the default keyboard shortcuts for character studio 3. New in this version is the ability to customize keyboard shortcuts. To do so, use the path specified above.

Use the Plug-in Keyboard Shortcut toggle by the 3D Studio MAX prompt line to enable character studio keyboard shortcuts.

All character studio keyboard shortcuts activate when the Biped panel is active and the Plug-in Keyboard Shortcut button is active.

Shortcut

User Interface Function

TAB 

Toggles forward between selection levels when in sub-object level for Envelope, Bulge, and Tendons: from Select Link to Select Cross Section to Select Control Point.* 

SHIFT-TAB 

Toggles backward between selection levels when in sub-object level for Envelope, Bulge, and Tendons: from Select Control Point to Select Cross Section to Select Link.* 

PAGE UP
PAGE DOWN 

Takes you to the next or previous link, cross-section, or control point, depending upon the current selection.* 

Sets a biped key. 

Alternates footstep creation from left-to-right and back. Watch the footstep type change in the status panel.* 

Solves crowd simulation.* 

Step-solves crowd simulation.* 

Toggles Biped playback. 

CTRL+E 

Resets envelopes for selected links to their default values. 

ALT+A 

Selects all left edges of the selected footsteps in Track View. 

ALT+B 

Pastes Posture Opposite for the currently selected biped 

ALT+C 

Copies the posture of the selected biped objects to the clipboard. 

ALT+D 

Selects all right edges of the selected footsteps in Track View. 

ALT+R 

Resets the total animation length to the length of the current biped footstep range. 

ALT+S 

Selects both edges of the selected footsteps in Track View. 

ALT+V 

Pastes the posture from the clipboard onto the currently selected biped. 

CTRL+ALT+L 

Toggles locked keys (red) on and off for the selected leg or vertical track key at the current frame. In Track View, you can watch the key turn from red to gray, and back again, as you lock and unlock it. 

CTRL+ALT+S 

Toggles foot states of the selected leg at the current frame. View the state change in the leg states displayed on the General rollout. 

CTRL+ALT+F 

Searches for any problem in the motion and prompts you whether or not to fix problems it encounters. Problems it looks for include overlapping keys, keys past the end of the footstep range, keys at negative frames, or illegal footstep timing. Click OK when prompted to fix these problems automatically. 

CTRL+ALT+E 

This toggle strips the scale from the biped. Developers should use this when exporting biped objects as regular 3D Studio MAX links through the 3DS MAX SDK. Animators should not use this shortcut. 

* Not available for customization in Preferences.

 

 

 


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